RCM Studios
The port city of Harbor at night, viewed across the water
Games

Captured in-gameDevelopment version

Open world · An RCM Studios game

Harbor

A port city, five regions and a story that begins at the docks.

Platform
PC
Languages
PT-BR / EN
Status
In development
Harbor in motion

Get a feel
for the city.

The harbor, the streets and the stories coming to life. Watch previews of the game in development.

The next chapter.

Latest trailer · 1:43

Through the streets of Harbor.

Earlier preview · October 2026 · 0:47
The story starts here

A suitcase.
A favor to repay.
An entire city.

You arrived by ferry. Now you need to find your way.

Harbor is a handcrafted open world where every region has its own weather, traffic, police and people. Cross the bridge, climb the mountains, travel through the desert and head down to Brumal’s docks, always one step ahead of those coming to collect.

Discover the regions
A world to travel through

Five regions.
Countless stories.

One continuous map, with no loading screens between regions. Every place has its own rhythm.

The Harbor region in Harbor
01

Harbor

The port city where it all begins: docks, workshops, bars and a viaduct that never sleeps.

The Serra region in Harbor
02

Serra

A snow-covered stone village, winding roads and nighttime descents without guardrails.

The Deserto region in Harbor
03

Deserto

Straight highways, canyons and roadside towns where nobody asks questions.

The Brumal region in Harbor
04

Brumal

The city of fog: elevated tracks, dark docks and a whole world beneath the streets.

05

Solmar

An eighties-inspired beach in the southwest. A new landscape still in production.

In production
Inside Harbor

A city
that responds
to you.

01

Police that respond

Roadblocks, pursuits, patrol cars and a helicopter. Every wanted star changes how the city hunts you.

02

Racing after dark

Street races, drag racing, hydraulic lowrider meets and a tuning workshop.

03

A voiced story

A campaign with its own cast and voice acting in Portuguese and English.

04

A living world

Traffic, firefighters, an amusement park, a radio host and wind bringing the world to life.

Gallery

From the streets to the screen.

Real images from the game in development. Open a scene for a closer look.

In development for PC

We’re still
building this world.

These images show the current version of the project. Environments and features may change before release.

Talk about Harbor